2024 / Interactive audiovisual work; Kinect, TouchDesigner / Artist / interaction designer

The Lonely Game

An interactive audiovisual work using Kinect and TouchDesigner to explore social aphasia, failed expression, non-verbal communication, and embodied interaction.

Black-and-white body trace from The Lonely Game

Concept / Research

The Lonely Game explores social aphasia as an embodied condition of repression, failed expression, and communication breakdown. Interaction becomes a way to show the difficulty of communication rather than a simple tool for control.

Technical System

The work uses Kinect motion capture and TouchDesigner to translate bodily movement into responsive particles, lines, and text-based visual behaviours.

中文摘要

一个使用 Kinect 与 TouchDesigner 探讨社会性失语、表达失败、非语言交流与身体互动的互动视听作品。